Tropical Stormfront, New RTS Game Coming Soon to Linux

February 10th, 2012
Tropical Stormfront is Real-Time Strategy (RTS) game in a tropical setting. You take command of troops to join the ultimate war of good versus evil.

In the game, you choose one of these countries : USA, China, Russia, England, Germany, India, Japan, and Brazil. Troops of all countries look the same however they can be identified by a little flag waving over each of your units and bases.


Read more at Ubuntu Vibes

Xonotic 1.0 Is On The Linux Gaming Horizon

February 8th, 2012

Xonotic, the open-source multi-platform game that succeeded Nexuiz, is finally moving closer to its 1.0 release.

Xonotic 1.0 was talked about at FOSDEM 2012 this weekend in Belgium within the open-source game developers’ meeting room. Nexuiz was forked as Xonotic by the community in early 2010 following and their first development preview came more than two years ago. Xonotic did a new release a few months ago, but now this DarkPlaces-based game is working towards the stable 1.0 release.

Merlijn Hofstra was the Xonotic game developer talking in Brussels this weekend. In his presentation he shared that Xonotic v0.6 is nearly here,

Read more at Phoronix

Linux Game Publishing Shake-Up: CEO Steps Down

February 2nd, 2012

There’s some news today out of Linux Game Publishing, but it’s not about a new game being ported to Linux. Rather, it’s an apology from Michael Simms, the CEO of LGP, and to announce his resignation. Linux Game Publishing though isn’t going away but a new CEO has been announced.

Linux Game Publishing has been rather dormant for the past few years. In fact, the last big news out of them was when they disappeared in 2010 after their lone server that powered Linux Game Publishing, their Digital Rights Management platform, and TuxGames store failed and took months for recovery. LGP’s sever was eventually restored and then in early 2011 they announced they were working on something, but it’s been quiet since then with no releases or upcoming previews.

Read more at Phoronix

OpenRA, Free and Open Source RTS Game Engine Supporting C&C and C&C: Red Alert

January 31st, 2012
OpenRA is a free and open source real time strategy game engine supporting early Westwood games like Command & Conquer (C&C) and Command & Conquer: Red Alert.

Almost an year back, I tried OpenRA but couldn’t get it to work. Recently I gave it a shot again and was pleasantly surprised at the level of polish.
The game is absolute pleasure to play. The graphics may look a bit dated but they have their own charm.

Read more at Ubuntu Vibes

Wesnoth 1.10

January 30th, 2012

Almost two years have gone by since we released Wesnoth 1.8. To thank you for more than 5 million downloads via sourceforge.net, we now proudly present Wesnoth 1.10. You can look at the (translated) release notes to get an idea about what has changed since 1.8. For those who just want to play, the new release is available for download. This stable release is compatible with the last two releases from the 1.9.x series. If you have any comments, we would be happy to hear them in the forum thread dedicated to this release. We hope there are no bugs left, but if you find some, please report them to help us fix them in following releases.
We are also looking for help in several areas, so that many other releases of similar caliber can follow this one. We are especially looking for translators, graphic artists (sprite, portraits, terrain, story images), music composers (a background in classical composition, and good equipment required), sound artists (for special effects), authors (writing/maintaining campaigns, creating content like unit descriptions, improving the in-game help) and, of course, coders. If you want to participate in developing Wesnoth, just have a look at the forum or visit us in the IRC channel #wesnoth-dev on irc.freenode.net.

id Software’s Main Linux Game Developer Resigns

January 30th, 2012

Timothee Bessett, the id Software developer that was responsible for porting many of id Software’s popular games like Doom 3 and Quake 4 to Linux, has resigned from the popular game company.

On his blog Timothee Bessett (also known as “TTimo”) just had a brief statement posted yesterday regarding his resignation from id Software. “I resigned from id earlier this week. Folks who know me well were not terribly surprised, but I suppose I need to put that out there officially. I joined a small startup in Dallas, gaming related, but not fps or esports. Great people, great tech, and we’re going to have a blast.”

Read more at Phoronix

Warzone 2100 3.1 beta1 has been released!

January 30th, 2012

The 3.1 series is the first based on the new netcode, with new terrain renderer and many other changes.

Configuration uses a new directory, if you want to use old mods/maps/savegames, you need to copy them (see FileLocations). Note that savegames from 2.3 and 3.0 are incompatible, only those from newer master snapshots might still work. For mods it depends on what they do, don’t expect old mods to work either.

2.3 is now officially unsupported.

Changes since the 2.3 series:

  • New terrain renderer

Changes since the 3.0 series:

Changelog for 3.1 beta1:
General

  • Change: Incendiary damage doesn’t affect allies, affect features (4657de6ee7)
  • Fix: Incendiary armour works properly again (#3078, 666ea1050e)
  • Fix: Patrol order (f2104c1836)
  • Fix: Make pathfinding find straighter paths on average (bd38bfd28d)

UI

  • Change: Redesign lobby screen, shows disabled tanks/cyborgs/vtols (617e4c01e1)
  • Fix: Prevent players from choosing already used colours (#3043, 7656d2f84b)
  • Fix: Make aborted research disappear from its research facility (#3046, 03833edf3f)
  • Fix: Make models on buttons (research, build etc.) rotate at all frame rates (#3082, 6e00044711)
  • Fix: Make sure the unit order buttons show the correct unit state, and orders are executed correctly (4b53782254)

Multiplayer

Challenges

Translations

Changelog for older versions: https://github.com/Warzone2100/warzone2100/blob/master/ChangeLog
Full list of changes since master_20120109: https://github.com/Warzone2100/warzone2100/compare/master_20120109…v3.1_beta1

Bug Reports:
This release probably contains bugs, please report them so they can be fixed. If you have trouble getting the game to work at all, consider a forum thread, you will probably get help faster that way.

See BugReporting for details, in short:

  • Search the existing tickets for your problem, if the problem has already been fixed in git, the ticket will be closed.
  • If there is an open one already, feel free to add more info to it.
  • If there is no report yet, make a new ticket (one per issue).
  • Be as detailed as possible in both summary and description, and either log in with your forum account or leave an email address so we can contact you if we need more information.
  • The more information we have, the easier it is to fix problems (or the other way around, the harder it is for us to reproduce a problem, the less likely it is to get fixed), so include savegames/instructions to reproduce the bug, crashdumps, backtraces, screenshots for graphical problems… whatever is relevant.
  • When you attach files to a ticket, please add each text/image file separately and uncompressed, so we can view them easily in trac (savegames can and should be zipped, they consist of name.gam, possibly name.es, and the files in the name/ folder).

Download:
As usual, downloads can be found on our download page or directly on Sourceforge.

Towns 0.40 released!

January 30th, 2012

Towns the fun little town building game with RPG elements has had a big update!

Classic gaming: OGS Mahjong

January 30th, 2012

A somewhat neglected topic here on FreeGamer are classic puzzle games, and OGS Mahjong is definitely one of the gems of this genre.

The stable 0.9 release of this game can be expected shortly, so brush up your Mahjong skills or take the opportunity to finally learn the rules of this age-old classic (like me).

We Review Open-Source RTS Game 0 A.D.

January 30th, 2012

Do you think gaming on Linux has improved over the past few years?

Although variety and graphics might be a little off that available for OS X and Windows there’s no denying that with every passing month Linux as a gaming platform grows ever more viable.

0.A.D is a completely open-source RTS available for Linux, Mac and Windows. The game, which is in heavy development, currently sits at the Alpha 8 junction. Undeterred by the development nature I took the title for a spin…

Read more at OMG! Ubuntu