Archive for the ‘Review’ Category

Nexuiz shoots to the top of gaming list

Tuesday, May 13th, 2008

After I reviewed Alien Arena last year, some readers criticized my choice of that first-person shooter (FPS) as the best free software game I had played. Several suggested Nexuiz would have been a better choice. At the time, I had not played it. Now that I have tried Nexuiz 2.4, it has become my favorite free software FPS.

Nexuiz runs on an improved Quake engine called DarkPlaces. The engine has been undergoing on-and-off development by Lord Havoc, the game’s creator, for several years. On icculus.org, Lord Havoc says he developed a custom OpenGL-only engine for DarkPlaces, and other modifications that “support Windows WGL and Linux GLX and have greatly improved graphics and image quality.”

Read more at Linux.com

The Platinum Top 10 Wine Game List

Sunday, May 4th, 2008

Im not a big fan of wine games but I thought I would share the progress of the wine developers in getting these hot games to work with it. I am still hoping gaming developers create linux clients for these games, leave direct x and start using opengl… Here is the current top 10 platinum wine games.
Read more at Ubuntu Unleashed

Teeworlds Online 2D Shooter

Monday, April 28th, 2008

Teeworlds is an open source 2D platform shooter featuring online play. Your round character will run, jump, and grapple around maps while wielding weapons and avoiding being killed by other players.

The game recently was forced to change their name because of a copyright issue.

The server browser:

Read more at Tombuntu

My kids Top 6 Linux games

Thursday, April 17th, 2008

We are leaving for a short vacation week, I’ve been begged not to leave my laptops at home. Here are the reasons why:

atanks

Once atanks (package atanks) is installed, you launch it from a terminal. The goal is to destroy other tanks before they destroy yours. You can earn “money” when you hit them and win, buy weapons, and get more powerful shields. My kids are not fluent in English, my systems are in English, they found their way around on their own.

Read more at b-initials

Open Source Game Review: Alien Arena 2008

Wednesday, April 16th, 2008

Alien Arena is an open source First Person Shooter (FPS) that takes the fun extraterrestrial theme of games like Area 51 and combines it with the hard hitting deathmatch action of great shooters such as Quake and Unreal Tournament.  The game is themed around a 1950’s era alien invasion, complete with all the classic bug eyed and bulbous headed aliens and weird robotic monsters.  But what makes this game even better is that it’s completely open source!  It’s a completely free game that comes at no cost to you, but provides you with hours of unending, frag filled carnage.  But what makes the new Alien Arena so special?  Let’s have a look.

Read more at Raidens Realm

wesnoth: a turn-based fantasy strategy game

Tuesday, April 15th, 2008

The free software community makes games, too. Among the more well-known ones is the Battle for Wesnoth — a turn-based strategy game with a fantasy setting. It doesn’t have shiny 3D graphics or cut-scenes, but it is an interesting and original game and is fun to play.

This game is often simply called “Wesnoth”, and the package name is “wesnoth”.

Wesnoth is played on a map divided into small hexagons. Each player controls a number of units which move over the map and attack enemy units. Different units possess different abilities and weapons. An important tactical element in Wesnoth is terrain: it determines the defensive ability of the units. For example, an Elvish Fighter can defend himself better in the forest than on open grassland, so enemies are less likely to harm him in the forest. As you kill more and more of your foes, your followers advance to higher levels, improving their skills and other characteristics. Careful positioning, movement and advancement of units is the key to victory.

The game’s interface is quite nice and usable. Among other things, Wesnoth ships with a complete in-game help reference where you can find detailed information as well as general overviews.

Read more at Debian Package of Day

AstroMenace 1.2 - Real Gaming in Linux

Sunday, April 13th, 2008

While changing to a great OS like Ubuntu , I had to make some sacrifices , one of them being : less gaming. I’m not seeing I ended my gamer ” career” , buy i start to look for smaller web games , or testing the big LINUX games that everybody was talking about. ( Tremoulos,Quake Wars,Nexuiz,Battle For Wesnoth).

But until recently my gaming experience was not fulfilled. The graphics was poor, the sounds were not even interesting and overall the games sucked big time.

Recently I came across this jewel , that nobody seems to talk about. AstroMenace = the first true Linux Game.

Read more at Ubuntu Switch

CodeWeavers CrossOver Games Preview

Wednesday, March 26th, 2008

While we’re continuing to see new Linux-native games introduced (such as the recent Shadowgrounds announcement) and the continued work by Linux Game Publishing with different games, the Linux gaming market is still far from being saturated and it keeps many gamers from even trying out Linux because of the limited choices. As they near version 1.0, WINE has been making strides at allowing gamers to run their Windows game binaries on Linux and last year Transgaming had introduced Cedega 6.0 with expanded game support — among other improvements. Today though another option has been introduced and that is using CrossOver Games to run your favorite Windows games on Linux.

Read more at Phoronix

Create Games the Easy Way with Pygame

Monday, March 17th, 2008

Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language. It is built over the Simple DirectMedia Layer (SDL) library, with the intention of allowing real-time computer game development without the restraints and low-level mechanics of the C programming language and its derivatives. This is based on the assumption that the most consuming functions inside games (mainly the graphics part) can be completely abstracted from the game logic in itself, making it probable to use a high-level programming language like Python to structure the game.

Read more at Tech Source From Bohol

Open Source Game Review: Secret Maryo Chronicles

Wednesday, March 12th, 2008

Secret Maryo Chronicles is an open source PC game designed around the original Super Mario World side scroller that takes what was great about that old console game and brings it to the PC, dusts it off and tries to improve on it. While still not completely polished or fully matured, it does offer you a lot of gaming fun. So let’s look at a little that it does offer you.

Read more at Raiden’s Realm


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