Archive for the ‘open-source’ Category

A potpourri of open-source engines for old(er) games

Wednesday, September 17th, 2014

Yep, not much updates on the blog, but I thought I throw up a list of (mostly) obscure open-source news:

Less obscure: New version of OpenMW (0.32).

Big tease: Icculus works on open-sourcing a game and it seems to be a relatively new title as it includes steamworks support.

Please comment below if you know of other recent open-sourceing efforts 😉