Archive for the ‘genre-precision’ Category

2x0ng: Procedural Puzzle-Action Adventure

Monday, April 8th, 2013
Retro and art-game fans will love this.

2x0ng is a challenging action/puzzle game with procedurally generated levels. It is pronounced “TWO-zong”, and is the sequel to David O’Toole’s 2009 PC puzzler Xong.

2x0ng framebuffer examples

At its core, this game is a mashup. 2x0ng’s design is a nonlinear combination of several different late 70s/early 80s home video games, combining related aspects of each into something new. In 2x0ng, you move a guy around the screen and shoot at enemies in all directions, as in Berzerk. The ball you throw ricochets and comes back to you, like in Tron Deadly Discs. You break colored bricks with the ball, like in Breakout. You transfer colors from one place to another in order to complete the level, similar to Revenge Of The Beefsteak Tomatoes. 

To reach the next level, you must successively unlock new areas by opening color-coded gates in the correct order. The levels are procedurally generated, so the game experience is different each time. Later levels are much larger than the screen, and feature substantially more moving/colliding objects than would have been possible in a real home video game from that era.

Downloads:

More links:

Code License
: GPLv3
Content License: CC-BY-SA 3.0

Open Source Game Summer Screen Shorts 2012 #1

Wednesday, July 4th, 2012
Knights, a top-down multiplayer quest/fighting game, received some GUI enhancements.

Tales of Gydia, a Liberated Pixel Cup fantasy turn-based RPG that focuses on UGC, was started on SourceForge.net.

Unknown Horizons, a historical city-building and economy RTS, received some new citizen building graphics from a first-time contributor.

Black Dog, an extremely atmospheric HTML5, fully-FOSS helicopter mini-game, got its (unfinished) Android port released.

Linus Torvalds not only showed his annoyance with Nvidia but also his love towards open source games in a recent talk (goto 58m20s).

ctdabomb, an active community member, converted and license-clarified the Art Museum SuperTuxKart racing track over the time span of about one and a half months, after asking the community for support.

SuperTux, a cute platformer, needs help finishing an animated owl sprite. To the left, you can see the current placeholder graphics.

unrelated monster spawner animation

FLARE, a hack’n'slash RPG engine and game, requested translations via email, pull request or forum post.