Archive for the ‘Free Gamer’ Category
A game dev jam to create a winter-themed open source game was community-initiated at the Godot forums. The (vote-determined) winner will get a budget of USD 50 to have donated to an open source project of their choice.
What is Godot?
Godot is a game engine. No wait, it’s actually a game development IDE with its own Lua-based scripting language.
As far as I can tell, it’s a promising project that is a bit buggy, especially when it comes to mobile exports. It has some UI flaws (subjectivity warning) but still, open source Godot is more appealing than proprietary Unity 3D.
If you want to try making a game in Godot, I recommend this official tutorial as a starting point. Good luck & great success to you!
Another way to support Godot: “like” it as a Unity 3D alternative on alternativeTo.
Just in case you can stand having Steam DRM installed in your system, I recommend taking a look at Strife: Veteran Edition. Strife is a Shooter/RPG based on the Doom Engine and dating back to 1996. The developers for this new remake had the wits and sensibility to use the Chocolate Doom engine as the main code base, which is, of course 100% licensed under the GPL. With so many top quality Free Software engine remakes around here, it really astounds me why so few developers choose to use them on modern HD remakes and ports (I’m looking at YOU, upcoming remake of Heroes of Might and Magic III not using VCMI).
Very nice new movie from the Xonotic community:
It gives a pretty good idea about the vanilla game mode, although the very popular (some say too popular) “Minstagib” (one shot kills) and the total conversion mod Overkill (All new player-models and weapons, with team-spawn etc.) are also shortly shown.
Not shown are the popular vehicle mod and the recently added lightning gun (still WIP), but you can try everything yourself easily by getting the auto-downloader of the latest development build here.
As with most FOSS games, they are looking for more developers (& players) and if you have some cash to spare you can currently also pledge for the creation of some NPC characters for a single-player or COOP-mode here.
Speaking of FOSS crowd-funding, another great FOSS arena shooter, Red Eclipse this currently preparing a campaign for porting their somewhat aging Cube2 engine to the much nicer Tesseract (which is technically something like Cube3).
Oh and a new version (1.5) but still with the old engine should be out very soon 😉
To celebrate tomorrow’s big movie launch, I am nicknaming it Interstellar edition 😀
|Charged x-jump on the new ETH5 map (3rd person camera turned on)|
One of the new features is a charged jump that lets one take big leaps to reach good sniping spots or evade an enemy etc. Other changes for this release:
– New map: ETH5 – Prettier GUI – Replace re-jumping with instant & charged x-jump. – Tweak CAT movement speeds. – Simplify disc controls. – ETH mode: Each class only has one type of offensive disc. – SMG changes: Increase firing rate, decrease damage, shorter range. – MGL changes: Remove recoil, decrease firing rate, fire only one projectile. – MG changes: Projectiles are affected by gravity. – Remove etherboard from class #4 (Minigunner) loadout. – Remove SG2 from class #2 loadout. – Improve responsiveness of mouse look while in CAT form. – New projectile visuals (except discs & grenade).
The new GUI looks like this:
|New menu graphics with options window|
While it is is quite awesome looking and playable already, it obviously still needs a bit of further development. Since the funds of an earlier crowd-funding drive have been used up, the developer is now looking for other ways to survive. If you like what he is doing, you can head over to his new Patreon page to support him with a monthly payment.
Yes, YOU! Right NOW! 😉
– 2 New Factions: Alliance Renegades and NEO Republic
– Shadow Organization units: Vixen (hero) and Sentinel
– New Tilesets: Apocylapse, Metropolitian, Overcast, Brightland, and Outland
– Increased Level cap, unit re-balancing and refined gameplay.
– New Technology tree options: Simple Battle, Simple Deployed, Ready for War, and Insanity.
– All Technology trees now have a (D) Double Damage or (H) Half Damage variation.
– Improved graphics, lighting, and particle effects
– Save + load game feature
– New maps and scenarios
– New soundtrack, voice overs and sound effects.
– FOSS (Free and Open Source Software) license
It’s especially great to see them switch to a fully FOSS licensing model!
P.S.: Unrelated, but Unvanquished also got a new Alpha 32 release just now.
There’s a new big remake effort a-brewing in the Free Software world, this time for prominent shooter/RPG, System Shock. under the shape of project Citadel. According to project description, the goal is to recreate the original game using the widely known GPLed platform Darkplaces Engine, upgrading the game’s graphics to full 3D but keeping game aesthetics close to the origianl game. Added modding capabilities and cooperative multiplayer will also be a part of the project.
Yes! We are so close we can almost taste it.
He also posted a game-play video of the current development version:
He also recently stated that the new release will be fully FOSS, i.e. not only GPL source-code but also all artwork under a FOSS compatible creative-commons license (most likely CC-by-SA).
It’s just a pity that the new much improved GUI code from MegaGlest seems to be not yet ready for the release.
P.S.: Also check out this Tower Defense mod for MegaGlest.
Yep, not much updates on the blog, but I thought I throw up a list of (mostly) obscure open-source news:
- Original Keen Dreams source-code liberated
- CaveExpress liberated (2d physics game)
- Pixel Dungeon RogueLike open-sourced (Android only)
- X-Com: Apocalypse engine reimplementation
- Libre content replacement project for Gish
- Stein’s Gate Visual Novel Engine reimplementation
Less obscure: New version of OpenMW (0.32).
Big tease: Icculus works on open-sourcing a game and it seems to be a relatively new title as it includes steamworks support.
Please comment below if you know of other recent open-sourceing efforts 😉