TORCS version 1.3.5-test1 is available for download.
The most important changes are the ability to modify/store/load car setups during
practice and qualifying sessions (screen reachable when you hit escape, “Car Setup, Restart” or during a pit stop, “Setup”), the ability
of robots to change the car setup during a pit stop (have a look at the tCarPitSetup structure), new Robottools API calls for handling setups,
improvements to the simulation engine (1.5 way LSD, third element),
adjustments to the car categories and physical models, a new 4 speed stock car and category,
improvements to the TORCS Racing Board (public download of robots from past championships, review best lap times per track),
and as usual, many little improvements and bug fixes.
There are a handful of things to do for 1.3.5, but I hope it will not take too long.
Hit Read More below to review the full set of changes.
Car setup screenshot, click to enlarge