|Wizznic! cursor-driven level editor WIP|
- Last release (0.9.9): ~six months ago.
- Last commit: one day ago.
A recent progress update post reveals the goals for and the path to 1.0:
Before Wizznic 1.0 we will create two completely new themes, each for it’s own pack, thus, two completely new packs! That is 40 new puzzles, leaving the mainline puzzle set at 80 puzzles.
However, before doing that, we will sit down and play through the entire game, this should allow us to come up with some really evil puzzles for the later levels 😉
Anyway, just wanted to say, in this in-browser, Object Oriented, Accelerated, flashy, highres, 3D world, that little pixel pushing Wizznic is not dead!