One of the things we really want to witness is Linux making a significant penetration in the desktop market share. Whilst most supercomputers use the Linux platform, it is lamentable that the vast majority of desktops continue to run Microsoft Windows. Current surveys put Linux’s desktop share at a miniscule 1-2%. Yet modern Linux distributions offer so much for the typical computer user with an unparalleled range of open source software, combined with shining desktop environments that make the operating system extremely user friendly.
There are a number of different reasons why Linux has not gained a greater market share. It is often put forward that there are too many different distributions with fragmented user bases, too many desktop environments to choose from, and that developers do not concentrate on normal everyday users. Yet Linux vendors have made momentus strides in improving the usability of the desktop, with the installation and operation of software often as seamless as in Windows.
If Linux is to achieve a promiment place on the desktop, we believe there needs to be commercial titles ported to this platform as a matter of routine. For example, many desktop users like to play games. There are thousands of free games available for Linux. Yet there is also a place for commercial games. However, one of the disappointments faced by Linux gaming enthusiasts is the promise of commercial titles from video game publishers that are never released or are continually being delayed. For example, we were particularly looking forward to the port of Unreal Tournament 3 to Linux. Yet this will never see the light of day.