It’s been a while since we last checked in with 0 A.D., the open source project which, as I’ve said before and will say again, could have huge implications for the open source channel. Sadly, the game is not yet complete, but it’s made some major leaps in recent months, which the team recently shared with me. Here are the highlights.
The last time we wrote about 0 A.D. was in December 2010, shortly after it had reached its third alpha release. Since then, a lot has changed–and for the better, as the developers have steadily improved the game and increased the momentum of the project, which only a couple years ago was nearing stagnation.