Archive for July, 2010

Warzone 2100 2.3.3 will be released shortly!

Saturday, July 31st, 2010

We’ve been having a few issues with 2.3.2. Specifically, it sometimes loads similarly-named maps instead of the map you selected, burn damage is sometimes calculated incorrectly, and there is some corruption that has to do with features (so don’t kill them! ;)) and finally, it looks like the SP game is broken as well, on transitions. :stressed:

For these reasons, we are temporarily replacing our download links to point back to 2.3.1a (which we strongly recommend you use instead of 2.3.2), and we will release 2.3.3 shortly.

Again, sorry for the inconvenience.

Source

Alien Arena 7.45 released!

Thursday, July 29th, 2010

Alien Arena 2010 version 7.45 has been released today for windows and linux users! The latest edition of this open sourced, freeware FPS has been updated with a number of important improvements and bugfixes that not only enhance the visual appearance, but greatly improve the performance of the game.

Some of the new features in this release:

  • New skeletal model format.
  • Soft shadows.
  • Faster, more accurate lighting.
  • Major optimizations for faster rendering.
  • Fixes for old vertex animated meshes.
  • All player models re-animated with new skeletal format.
  • Fixes in IRC client.

For a complete changelog look HERE

The Legend of Edgar 0.65.

Monday, July 26th, 2010

When Edgar’s father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp.

In The Legend of Edgar, you take on the role of Edgar as he ventures across the world, battling fearsome creatures and solving puzzles whilst trying to find and rescue his father.

- v0.65 is now available.

* Added the next part of the story
* Dying and then being stunned by a Centurion no longer leaves you immortal
* Fixed a crash when creating the Fire Shield

Warzone 2100 2.3.2 has been released!

Monday, July 26th, 2010

The Warzone 2100 Project brings you 2.3.2.

One of the new features in this release is an option to rotate the screen using the middle mouse button. Those of you with no middle mouse button will be able to rotate the screen by holding down the left and right mouse buttons at the same time.

We’ve also included a new map: 4c-Pyramidal, by Mysteryem.

The map chooser no longer shows “Sk-” in front of every map name. The minimap has been improved with several new features, including a burning icon for burning oil wells.

And we’ve made numerous other fixes to Warzone – the full changelog is below.

Have fun!
(more…)

Frogatto 1.0 Released !

Monday, July 26th, 2010

Frogatto is a new free source (but not art) 2d platform game released for GNU/Linux, Windows, MacOS and even iPhone !

Frogatto is now a fully playable, fun, classic adventure platformer with over thirty levels, version 1.0 representing the first stable version of the game.
Frogatto also contains a fully functional editor that allows you to create your own fun levels or edit existing levels. The engine is heavily moddable, and as an Open Source game we welcome new talented contributors.

Frogatto is a “platformer” or “jump-and-run” videogame. Like many older arcade/nintendo/sega titles, the world is viewed as a cross-section seen from the side, and your character walks and jumps between solid platforms, whilst avoiding being hurt by monsters. We’re not a clone of any specific game; although just by being a platformer, it’s impossible not to have something in common with games like mario or sonic. So we are trying to innovate a bit.

Read more at Linux Gaming News

Sauerbraten “Cube 2″ 2010 Update Released

Monday, July 26th, 2010

If you are looking to do some Linux / open-source gaming this weekend but are looking for something new besides the recent release of VDrift, the Sauerbraten developers are out with their first update in 14 months. Sauerbraten 2010-07-19 “Justice Edition” has been released with plenty of changes.

Sauerbraten, which is also commonly referred to as “Cube 2″, began as a redesign of the original Cube game and since 2004 they have been making quite a bit of progress in improving the game-play as well as the graphics. The graphics engine is supposed to be much-improved with Sauerbraten release due out in 2011, we are told, but the 2010 “Justice Edition” release does carry some interesting changes and does offer some graphical enhancements.

Read more at Phoronix

0 A.D. Reaches Third Pre-Alpha Release

Thursday, July 22nd, 2010

0 A.D., the open-source RTS game that could radically alter the gaming scene on Ubuntu when it’s completed, recently reached another milestone with its third pre-alpha release. Unfortunately, that doesn’t mean it’s playable yet in any meaningful sense. But it has come a long way since we last checked in with the project in March 2010, so here are some updates.

When we spoke last spring with project leader Erik Johannson, 0 A.D. was in a period of transition. Its developers were testing new strategies for attracting programming help and other assistance for the project, which has been active since 2001 and had been in a bit of a stall.

Read more at WorksWithU

Supreme SuperGamer 2

Tuesday, July 20th, 2010

This is an update to the previous version….this is a first public test so please help……here is the specs on it:

http://supergamer.org/downloads/Supreme_SuperGamer_2.torrent

High Speed Pay Download: http://www.linuxdd.net/

SuperGamer is a games oriented Linux desktop operating system. It has all the normal Linux desktop applications such as the Firefox Browser, OpenOffice.org, etc., but also has a great many native to Linux games added, as well as some demos of proprietary games.

This Supreme SuperGamer 2 version will work on both 32 and 64 bit PCs and fills a full Live Dual Layer DVD. It includes support for ethernet, wireless, and dialup Internet connections. It can run in “Live” mode directly from the DVD and can be optionally installed to your hard drive. I also included the latest Nvidia and Ati drivers. A few key includes are 2.6.27.47 kernel, Azureus, Audacity, Gparted, Limewire, Gimp, K9copy, OpenOffice 3, Hardinfo (system profiler and benchmark) along with all the plugins for Firefox ( updated to 3.5.8 ) with adblock, betterprivacy and blockxxx included (blockxxx is a child word and website filter which is not enabled by default as it blocks alot of stuff). There where a lot of little bugs that have been fixed and addressed from the previous release and this is a worth while upgrade.

The games (in the order they appear on the launch bar) Include:

Quake Wars
Doom 3
Prey
Unreal Tournament
Quake 4
Savage 2 (Updated)
Postal 2
Enemy Territory
Penumbra Black Plague
Sauerbraten
Urban Terror
Soldier Of Fortune
Torcs
Tremulous
AlienArena
True Combat
X2: The Threat (new)
America’s Army
Nexus
OpenArena
PlaneShift
Drop Team
Frets On Fire (Updated and working on both Nvidia and Ati)
Chromium B.S.U.
Mad Bomber
X-Moto
BZ Flag
Mega Mario
Glaxium
GL-117
NeverBall
NeverPutt
Super Tux
PPRacer

The VDrift Racing Game Continues Speeding Up

Tuesday, July 20th, 2010

At the end of last month the VDrift project did their first snapshot release in more than a year for this open-source drift racing game that’s supported on Linux, Windows, and Mac OS X operating systems. The VDrift 2010-06-30 snapshot incorporates a great deal of changes, among which are a rewritten physics engine and a new deferred rendering engine that brings a great deal of visual improvements to this free software game. In this article are some screenshots on this OpenGL racing game and more of the new work found within this release.

Read more at Phoronix

VDrift 2010-06-30 Release, Linux source, Windows

Thursday, July 15th, 2010

VDrift 2010-06-30 has been released for Windows and Linux (source). Download links are available on the main http://vdrift.net website. Despite the lack of news stories recently, the forum has been very active and development has been progressing at a fast pace. As a result this release is a snapshot during heavy development and so this release may be a little less stable than the previous in some areas. There’s a full list of changes below the cut, but to summarize the most noticeable ones:

* rewritten physics engine that fixes many bugs, improves performance, and vastly improves simulation accuracy
* new deferred rendering engine that supports normal maps, true HDR rendering, screen-space ambient occlusion, and soft particles
* meshes for brake rotors, better wheel and tire meshes
* bugfixes and tweaks to control input management
* new sounds

Full change log below:

cars and physics
============
* support for wheel steering, ackermann, caster
* new constraint based suspension simulation including proper unsprung mass simulation
* new constraint based clutch simulation
* new car parameter format
* rolling resistance reimplemented
* rolling drag reimplemented
* suspension bump on overtravel now simulated
* wheel collision method changed, shape now depends on wheel model
* rollover recovery
* chassis collision method changed to use bullet
* additional camera views in .car file
* wheel camber rewrite
* handbrake now applies to the correct wheels
* spring and damper factor curves
* engine inertia fixes
* max steering angle is working again

graphics
======
* normal maps
* screen-space ambient occlusion (SSAO)
* HDR rendering
* soft particles
* data-driven deferred renderer
* tire mesh, wheel, and brake rotor mesh generation based on car parameters
* car color customization
* hierarchical frustum culling for static geometry
* scenegraph rewrite to improve performance
* dynamic reflections work again
* functional reverse lights
* enabled texture compression for textures larger than 512×512

controls
======
* improved throttle and clutch management during shifting
* enable some car controls during race staging time
* downshifting into first, neutral, and reverse allowed in autoshift
* start in first gear when the race starts
* tweaks to speed-sensitive steering
* force feedback is set to zero when the game is paused

sound
====
* gear, brake, and handbrake application sounds