Archive for June, 2010
Aquaria Game Source-Code Published
Sunday, June 6th, 2010Last month we reported on four indie games going open-source that were part of the pay-what-you-want “Humble Indie Bundle” after the developers experienced very favorable returns. The source-code to Aquaria has now been published with the source-code to the three other titles (Lugaru, Gish, and Penumbra Overture) already being available.
Like the other three titles, the open-source Aquaria code contains just the game engine and not the game’s data/artwork, so you will still be stuck needing to purchase the game if you’re interested. Aquaria is a game that Ryan Gordon had ported to Mac OS X and Linux last year.
Wesnoth 1.8.2: Maintenance Release
Thursday, June 3rd, 2010Wesnoth 1.8.2 has been released. This is a bugfix release for the stable 1.8 branch. This release does mainly consist of smaller fixes and changes. For information about further changes in this release, have a look at this forum thread.
We offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache…
At the moment the Windows package and the MacOSX packages are ready. You can find them at the download page. Once the others are done you can find them at the download page, too. If you find a bug, please report it.
Indie game Gish source code released
Wednesday, June 2nd, 2010Following the recent success of the Humble Indie Bundle, developer Cryptic Sea has released the source code for its cross-platform Gish game. Gish is a 2D physics based platform game in which the main character, a 12-pound ball of tar named Gish, must rescue his friend, a human named Brea, from a mysterious figure that is holding her captive.