Archive for October, 2009

FreeCol 0.9.0-alpha released

Friday, October 9th, 2009
We have just released 0.9.0-alpha. In addition to numerous bug fixes, we are proud to announce the following new features:

Graphics

  • building graphics (thanks to NewCol and the defunct SweCol project)
  • prettier panels and dialogs due to the use of MigLayout
  • more useful for small displays (1024×600)
  • pretty borders
  • some more anti-aliasing

AI

  • AI breeds horses more effectively
  • AI uses pioneers more effectively
  • AI distributes workers more effectively
  • AI creates and assigns soldiers more effectively
  • AI builds constructs more advanced buildings

Rules

  • stockades no longer prevent abandoning a colony
  • together with a custom house, de Witt circumvents boycotts
  • the Treaty of Utrecht

Download FreeCol 0.9.0-alpha

Alien Arena 7.31 released!

Friday, October 9th, 2009

Version 7.31 of Alien Arena has been released today for windows and linux users! In addition to some exciting new content, there are also a number of engine improvements, optimizations, and gameplay enhancements.

Some of the new features in this release:

  • Improved shadow volumes with self shadowing.
  • Vertex buffer objects.
  • Sound improvements/bugfixes.
  • Security fixes.
  • Anisitropic image filtering.
  • New weather effects.
  • Callvoting.
  • Duplicate player renaming.
  • Two new levels.
  • Auto detection of settings on first run.
  • Doppler sound effects.

For a complete changelog look HERE

Nexuiz 2.5.2 Release Brings New Game Mode

Saturday, October 3rd, 2009

There’s a new point release available for Nexuiz that brings a fair number of changes. This newest release, Nexuiz 2.5.2, adds support for a “CTS” game mode where the players much work their way from one point to another on a map, a new heads-up display, changes to video settings, and motion and damage blurs have been added…

Read more at Phoronix