Archive for January, 2009

Gaming on Linux: I’ll Stick With Wine, Please

Tuesday, January 6th, 2009

There’s been some discussion lately about promoting Linux as a gaming platform in order to win the struggle against proprietary operating systems. It’s an interesting idea, but I don’t think it meshes well with reality. Here’s why.

First, this concept presupposes that “Gamers are adventurous folks,” and “Linux adopters often need to be adventurous in order to even install a new operating system.” First of all, I know a lot of gamers who are actually not particularly adventurous when it comes to computers. Playing World of Warcraft may mean that you like having adventures in fictional worlds, but it doesn’t mean you like your operating systems adventurous, too.

Read more at Works With U

America’s Army 3.0 “May Return” To Linux

Tuesday, January 6th, 2009

Back in September we talked about the possibility of America’s Army returning to Linux with the 3.0 release. One of the America’s Army developers mentioned that it’s a possibility and there may be a way to get the client restored and updated on Linux…

Read more at Phoronix

TORCS Version 1.3.1 Released

Monday, January 5th, 2009

TORCS version 1.3.1 is available for download. The most important changes are reworked cars and tracks (Andrew, Bernhard, Christos, Daniel, Eckhard, Wolf-Dieter), new and better looking opponents (Andrew, Bernhard, Miguel, Wolf-Dieter), and a lot of little improvements and a few new features (Andrew, Bernhard, Brian, Christos, Eckhard, Eric, Jean-Philippe, Mart and some other people). Hit Read More below to review the full set of changes.

I would like to thank all the people which made this release possible, especially Andrew, Brian, Christophe, Christos, Daniel, Eckhard, Eric, Jean-Philippe, Mart, Wolf-Dieter and all contributors of former releases. Thanks as well to the community which helped with patches, testing, artwork and valuable comments. Thank you all very very much.

If you are interested in the list with the available packages or the changelog hit the Read More link below. In case you run into trouble have a look into the FAQ, there is as well a section about how you should report a problem. If you like TORCS and think you can write a better AI meet us here, if you want to know how good or bad you drive find it out here.

I hope you will enjoy this release and I wish you all merry Christmas and a happy new year.

Bernhard


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