Archive for November, 2008

Crysis Wars Linux Server Released

Sunday, November 9th, 2008

Ryan Gordon (a.k.a. Icculus) has announced the release of a Crysis Wars (the multi-player version of EA’s Crysis Warhead) server for Linux. Crysis Warhead is an expansion to the original Crysis game and was released for Microsoft Windows in September.

No Crysis Wars client is available for Linux and this server release does depend upon the Windows game files, but if you’re interested it’s now available. We don’t anticipate seeing a Crysis Wars / Crysis Warhead Linux client either considering the game’s engine uses a DirectX 10 (with version 9.0 fall-back) renderer and we haven’t seen any other Crytek game clients published for Linux.

Read more at Phoronix

FreeCol 0.8.0-alpha3 Released

Saturday, November 8th, 2008

We have now released a new alpha version of our upcoming 0.8.0 release. This version fixes several bugs present in our previous alpha release. You can use the alpha versions for checking out new features and finding bugs. Please report any bug you might encounter using our bug tracker.

Read more at FreeCol

Widelands Build13rc

Thursday, November 6th, 2008

The Widelands Development Team is proud to announce the immediate availability of the release candidate of build-13 of Widelands.

Some of the highlights of build13rc are:
- more stable multiplayer
- FPS regulation for less CPU usage
- improved economy routing
- many new sounds
- many new graphics and animations especially for the atlanteans
- balancing work for all tribes

As usual, there have been many more improvements to the usability and performance, as well as numerous gameplay improvements and bugfixes. Here you can read the complete changelog.

Simply download the binary package for your operating system and run the widelands executable! If your operating system is not supported, download the source package and try to compile it for yourself.

You may also want to check the forums and our IRC channel #widelands on Freenode, to arrange multiplayer games with other players.

We especially welcome every helping hand, even if you just want to contribute by helping us find bugs. If you want to take part even more in the further development of Widelands, you can subscribe to widelands-public@lists.sf.net on http://lists.sourceforge.net/mailman/listinfo/widelands-public to keep up with development on a daily basis.

SuperTuxKart

Tuesday, November 4th, 2008

SuperTuxKart is a racing game featuring the Linux mascot Tux. It is an enhanced fork of TuxKart. The latest version of the game is 0.5 and was released on May 31th, 2008. It is written in the C++ programming language. It uses the library SDL and PLIB for graphics and OpenAL for sounds.

SuperTuxKart was worked on by the GotM team through July to December 2004.

Read more at Libre Gamer Wiki

OpenArena 0.8.1 released!

Saturday, November 1st, 2008

Happy halloween!

- Uses protocol 71
- Single player campaign re-organized (Thanks cosmo)
- ‘Depreciated’ client for Windows 9X in addition (lacks ipv6 support)
- New hitsound
- New map: ps37ctf
- New map: ctf_gate1
- New map: am_galevish
- Space Marine should no longer crash on old client
- Chaingun works in unlagged now
- non-Free texture folders from previous release removed (this also removes the schism and q3dm6ish-v2 map)

Get it from the files page!


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