Archive for October, 2008

Icculus to release Prey demo for Linux

Tuesday, October 28th, 2008

Today, Ryan C. Gordon alias “icculus”, released a demo of Prey for Linux.
Prey is a first-person shooter developed by 3D Realms and Human Head.
The Client is running nativly and is network compatible to the MAC port. Unfortunatelly the demo network code is not compatible to the windows netcode. The full version will be.

Read more at linuX-gamers.net

CrossOver free today!

Tuesday, October 28th, 2008

Speaking of Wine, CodeWeavers has announced to give away their pretendulator CrossOver for free to anyone visiting their website today at October 28.

So take your copy of CrossOver.

Alien Arena 2008 7.10 Released

Monday, October 27th, 2008

Version 7.20 of Alien Arena 2008 has been released! Nearly five months of grueling work later, and it’s finally time to get a release out there. The most signifigant changes are with the renderer, which has not only been greatly optimized, but a host of new and enhanced features/effects have been added. Gameplay was not neglected - new features such as a reward system and anti-lag were implemented, as well as some nice improvements to weapon balance and various bugfixes. For a condensed changelog, look HERE.

Heretic and Hexen goes GNU GPLv2

Monday, October 27th, 2008

The source code for Heretic and Hexen has been re-released under the GNU General Public License, and is now available from Sourceforge. This release will allow GPL Doom source ports to freely integrate support for Heretic and Hexen without requiring the code to be rewritten from scratch or to be emulated through empirical testing. The door is also now open for new ports such as “Chocolate” Heretic and Hexen, and for such ports to be distributed in free software packages.

Read more at linuX-gamers.net

First-Person Shooter Games for Linux II: Nexuiz and OpenArena

Monday, October 27th, 2008

Yesterday I reviewed three classic first-person shooter games for Linux, Wolfenstein: ET, UT2004 and ioQuake3. Today I will continue with two other first-person shooter (FPS) games, natively available for Linux: Nexuiz and OpenArena. They both are currently maintained and the wonderful thing about them is that they all are completely open-source, free and usually available in all the major distributions.

In Debian you can install them typing as root:

Read more at TuxArena

Battle for Wesnoth - Awesome Turn-Based Strategy Game

Monday, October 27th, 2008

Battle for Wesnoth is one of the most popular and played turn-based strategy (TBS) games on Linux, if not the most popular. It’s a free, open-source community-driven project which has done some amazing improvements since its initial release, in 2003. It comes with wonderful concepts for gameplay, it includes great 2D artwork and music, and more important, it can keep you playing inside a fascinating universe, either online in multiplayer battles or in single-player mode in beautiful campaigns or single-map mode versus AI.

Although I never was a truly skilled player, I always enjoyed to complete a campaign, go play on the official multiplayer server or just read the forum, which actually is a great resource of strategy tips, ideas, suggestions and debates regarding playability or improvements.

Read more at TuxArena

3 Classic First-Person Shooter Games for Linux

Sunday, October 26th, 2008

Wolfenstein: Enemy Territory
A true classic and one of the most played online first-person shooter games, Wolfenstein: ET was supposed to be released as a new mod for Return to Castle Wolfenstein, but the single-player part of the game was abandoned and it was released at no cost, as a standalone multiplayer game.

Today, after over five years since the game was released, ET is still one of the most popular online FPS games out there, at least on the Linux platform.

ET is one of the games which puts accent on the teamplay, as well as learning to use abilities for each class which you play with. There are two factions or sides: the allies and the axis, and you can choose to play as a soldier, engineer, covert ops, medic or field ops. Each of these class has special abilities, and you’ll get points from using them. For example, the engineer can plant mines as well as arming and disarming bombs, while the soldiers clear the path by killing the enemies and the medic heals everybody. That’s what I like about this game: you get experience for healing teamplayers with medics for example, rather than going into battle, get yourself killed and leave the players in your team without any chances of revival.

Read more at TuxArena

OSS Gaming: Ready for the Big Leagues?

Friday, October 24th, 2008

Whether you’re talking about the Wii, the Xbox 360 or the PlayStation 3, the video game industry is on a record-setting pace for revenue in 2008. Consumers have scooped up billions of dollars worth of game consoles, accessories and big-budget titles. With sales set to top $22 billion in 2008, according to The NPD Group, gaming looks as though it’s weathering the ongoing economic downturn well. However, high-priced platforms and multi-million dollar games are not for everyone.

Read more at LinuxInsider

Linux games - First Person Shooters - Part Deux

Monday, October 20th, 2008

It’s time for some more fast-paced action!

In the last article, we have reviewed three excellent First Person Shooters (FPS) - OpenArena, Sauerbraten and Nexuiz - which offer you a good mix of solid graphics, fast-paced action and cross-platform compatibility, while being simple to use and configure, free, stable, and low on hardware demands. OpenArena and Sauerbraten allow you to test your fingertip skills against a range of monsters in both the single and multiplayer mode, whereas Nexuiz is geared toward online, multiplayer gaming only. Regardless which one you choose, you are in for some great fun, killing nefarious fiends from another dimension.

Today, we’ll talk about games where you play as a human - against other humans. Our two candidates are AssaultCube and Urban Terror.

Read more at Dedoimedo

Alien Arena 2008 7.10 Released

Saturday, October 18th, 2008

Version 7.20 of Alien Arena 2008 has been released! Nearly five months of grueling work later, and it’s finally time to get a release out there. The most signifigant changes are with the renderer, which has not only been greatly optimized, but a host of new and enhanced features/effects have been added. Gameplay was not neglected - new features such as a reward system and anti-lag were implemented, as well as some nice improvements to weapon balance and various bugfixes. For a condensed changelog, look HERE.


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