Treasure Hunter: Halloween – From This Weekend

October 21st, 2014

Get ghostweave fabric on Treasure Hunter and make six ghostly outfits. Then, go trick or treating for some sweet in-game rewards!

Wesnoth 1.11.17: 1.12 Release Candidate 1

October 20th, 2014

Wesnoth 1.11.17, our sixteenth publicly announced development release in this series, is now available. Designated as the first release candidate for Wesnoth 1.12, it also marks the beginning of the end of this long and fascinating journey.
For the full announcement with more details about the road ahead — including the various ways you can help us — come join us in the forum thread for this release!
As on previous occasions, we also offer two versions of the changelog: a trimmed-down players changelog including only those items considered to be relevant in regular gameplay, and a considerably more complete and technical full changelog.
The source code, Windows, OS X, and OpenPandora packages are already available on the downloads page. You may also find packages for other platforms there as they become available.
Although this is a release candidate for the next stable series and should be — in theory — rid of game-breaking bugs, there may still be issues that have not been reported to us yet. There are also a few known bugs which await to be fixed before 1.12.0, listed in the full announcement.
You may comment on this release in the forums.

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Wesnoth 1.11.16 (1.12 beta 6): Development Release

October 20th, 2014

Our fifteenth (properly announced) development release in this series, Wesnoth 1.11.16, is finally here! As should be expected of a new beta release after such a long delay, this version delivers a large number of bug fixes and improvements made since version 1.11.15. Check the forum thread with the full announcement and release notes for a brief description of the most notable items.
As with previous releases, we also offer two versions of the changelog: a trimmed-down players changelog including only those items considered to be relevant in regular gameplay, and a (relatively) more complete and technical full changelog with more detailed contents.
The source code, Windows, OS X, and OpenPandora packages are already available on the downloads page. You may also find packages for other platforms there as they become available.
Bear in mind that this is a beta version for the next stable series — as such, it is likely to be affected by bugs that you should report so we can fix them before 1.12.0!
You may comment on this release in the forums.

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Wesnoth 1.11.15 (1.12 beta 5): Development Release

October 20th, 2014

Due to unexpected issues cropping up at the last minute, the fourteenth publicly-announced development release in this series is not Wesnoth 1.11.14, but rather Wesnoth 1.11.15. As should be expected of a new beta release, this version delivers more bug fixes and improvements made since version 1.11.13. Check the forum thread with the full announcement and release notes for a brief description of the most notable changes.
As with previous releases, we also offer two versions of the changelog: a trimmed-down players changelog including only those items considered to be relevant in regular gameplay, and a (relatively) more complete and technical full changelog with more detailed contents.
The source code, Windows, OS X, and OpenPandora packages are already available on the downloads page. You may also find packages for other platforms there as they become available.
Bear in mind that this is a beta version for the next stable series — as such, it is likely to be affected by bugs that you should report so we can fix them before 1.12.0!
You may comment on this release in the forums.

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Death’s Door – Halloween Event

October 20th, 2014

Show some ghosts Death’s Door in this year’s Halloween event, and earn ghost-hunting gear as your reward. Play it now in RuneScape!

BTS Video 122 – Halloween Event

October 17th, 2014

Join us – if you dare – for details of this year’s RuneScape Halloween event – Death’s Door – in our latest Behind the Scenes video.

FlightGear v3.2 Released

October 16th, 2014

The FlightGear development team is delighted to announce the v3.2 release of FlightGear, the free, open-source flight simulator. This new version contains many exciting new features, enhancements and bugfixes. Highlights in this release include an experimental aircraft manager allowing users to download and load aircraft in-sim, a very capable built-in HTTP server, built-in voice synthesizer for ATIS messages, and many improvements to the Canvas rendering framework.

Founded in 1997, FlightGear is developed by a worldwide group of volunteers, brought together by a shared ambition to create the most realistic flight simulator possible that is free to use, modify and distribute. FlightGear is used all over the world by desktop flight simulator enthusiasts, for research in universities and for interactive exhibits in museums.

FlightGear features more than 400 aircraft, a worldwide scenery database, a multi-player environment, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, a powerful scripting language and an open architecture. Best of all, being open-source, the simulator is owned by the community and everyone is encouraged to contribute.

Download FlightGear v3.2 for free from FlightGear.org.

FlightGear – Fly Free!

Major enhancements in this release

Aircraft Modeling

  • A Failure Management Framework for FlightGear has been added
  • The JSBSim flight dynamics model now has support for ground effects like bumpiness, solid-ground detection and adjusting of friction factors. Additionally, bogey type contact points sink in non-solid surfaces, making it no longer possible to ride on water.
  • YASim now has versioning support. The YASim FDM now checks a version tag in it’s configuration file to allow improvements to the YASim FDM without risking breaking older aircraft.
  • Additional aircraft have started adopting the Canvas navigation display that was introduced with FlightGear 3.0.

Graphics

  • Improved rendering of VASI, PAPI, runway and taxiway lights.
  • Orbital rendering using textures from the NASA Visible Earth project
  • Additions to the Atmospheric Light Scattering (ALS) rendering include:
    • an experimental framework to render cloud shadows on the ground (requires Advanced Weather)
    • a substantial extension of cloud layer visibility using impostor techniques to 150 km
    • a new agriculture effect allowing to render fields without tiling artifacts
    • a new forest effect to simulate managed forest, varying tree size by patch
    • sparkle and fog effect on runway lights
    • much improved visual appearance of rock faces

Usability

  • An experimental aircraft package manager allows the download of new aircraft, and changing the current aircraft in-sim.
  • A new internal web server (aka httpd) based on mongoose httpd has been added. It supports various AJAX requests, a screenshot server, a property tree browser, and a web-based moving map and much more.
  • The integrated Map dialog now uses an azimuthal equidistant projection, for better representation in polar regions and across the International Date Line.
  • Windows users are now able to use the scroll wheel in dialog lists

Canvas System

Improvements to Canvas, FlightGear’s scriptable 2D rendering system include

  • Better performance
  • MapStructure-based layers can now be customized and styled
  • Support for mouse button and modifiers
  • CanvasImage now supports the http:// protocol for dynamically retrieving raster images.
  • An experimental Map dialog using Canvas is available under the Equipment menu.
  • Canvas Layout Engine

Nasal Scripting

  • A new fully-interactive Nasal GUI console based on Canvas has been added: Interactive Nasal Console
  • the hard-coded flight path history subsystem which samples aircraft position is now exposed via Nasal.

Documentation

  • Nasal documentation is now included,

Highlighted new and improved aircraft

Other

  • A text-to-speech system based on flite+hts_engine has been implemented, which is used for ATIS and other messages.
  • Improved loading behaviour for AI/MP aircraft

Bug fixes

  • A serious bug was found late in the release causing large numbers of crashes. Fixing this delayed he release, but had a nice side-effect of improving performance on some systems that were previously CPU-limited.
  • See our bugtracker for an extensive, yet incomplete, list of the bugs fixed in this release.

Community Chronicle 16/10

October 16th, 2014

The Latest RuneScape Community News, coming your way with RuneFest pictures and catch-up videos, great bossing ideas and upcoming events to join in with.

Treasure Hunter – Rune Ethereals

October 15th, 2014

Become a runecrafting expert, thanks to rune ethereal outfits in Treasure Hunter.

Golden Gnome Awards 2014 Results

October 15th, 2014

The 4th annual Golden Gnome Awards was our biggest yet with 22 gnomes given out on the day. Find out who won these prestigious awards.